For almost two years, Unity had scaled back their nonsense. Unfortunately they seem back at it, this time scrounging for licences.
The rogue logins, to me, look like workers taking a function home to check out on non-Professional versions. Those versions would be legal. They'd also not be used to compile the main source. Why are they marked as an extra licence? Apart from the usual Goodfellas "eff you pay me" vibe of this place.
It is elsewhere revealed that Unity doesn't provide a licence manager, like better companies do. "Just swap out with Notepad bro" (or Bash script). Some redditors are saying that's part of The Rules. Arguable. One counter is that if those are the rules, the game is rigged and it were best not to play.
And some are unsure how far those Rules will hold up against The Law. The best comment is probably P S Lumapac, on the options Unity did not first apply. Unity could have notified the (possible) miscreant, get him on record as to what these noncompliant logins are actually doing, THEN go to Legal. Every corporation getting a notice like that knows what's at stake; they'll limit the damage as far as possible. But Unity went for the threats first.
My previous comment on Unity (which is harmful) mooted Godot as an alternative for C# devs who can't (or won't) into C++ with Unreal. Lately I've heard Godot leans more to the "liberaltarian" model of jumping into culture-wars. Dissidents have taken the hint and, er, forked off - namely, into Redot.
BACKDATE 5/10
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